The Buffs and Nerfs in Dota 2 7.34B Update

The ever-evolving realm of Dota has once again gifted us with the latest 7.34b patch, a meticulous and profound overhaul that aims to recalibrate the balance and strategic landscape of the game. Prepare to be enthralled as we meticulously dissect this update, categorizing the changes into buffs and nerfs, and unraveling the intricate tapestry of Dota 2’s competitive scene.

Buffs: Rising Heroes, Ascending Power

Numerous heroes have been on the receiving end of these buffs, imbuing them with newfound power and potential. Let’s delve into the details of these enhancements:

  • Abaddon: Mist Coil has undergone a transformation, with self-damage decreased from 50% to 40%, and damage/healing values increased from 90/160/230/300 to 100/175/250/325. Additionally, the cast range has been extended from 575 to 600, allowing Abaddon to offer more timely assistance to allies.
  • Alchemist: The Alchemist’s armor has received a boost by 1 point, fortifying his early-game resilience. Furthermore, his Chemical Rage has been supercharged with increased bonus movement speed, escalating from 20/40/60 to 30/45/60.
  • Arc Warden: Arc Warden’s defensive capabilities have been augmented with an increased base armor by 1, making him more durable against physical onslaughts. Additionally, the cooldown reduction of Magnetic Field enhances his crowd-control prowess, dropping from 20s to 20/19/18/17s.
  • Bristleback: The indomitable Bristleback has grown even more imposing, with an elevated strength gain from 2.5 to 2.7, making him sturdier in prolonged engagements. His base mana regeneration has also been bolstered, increasing from 0.25 to 0.4.
  • Crystal Maiden: Crystal Maiden’s chilling presence expands with Crystal Clone’s increased area of effect, now standing at 400 units, making her control over the battlefield even more commanding.
  • Dazzle: Dazzle’s healing prowess has been elevated with a more potent Shadow Wave, healing and damaging with greater effectiveness, from 60/85/110/135 to 75/95/115/135.
  • Enchantress: Enchantress’ mystical essence has been amplified with a higher strength gain, enhancing her vitality on the battlefield, raised from 1.7 to 2.0.
  • Enigma: The malevolent enigma’s Demonic Summoning (previously known as Demonic Conversion) has evolved. Now a point-targeted ability, its mana cost has been significantly reduced, affording Enigma greater control over his summoned minions, dropping from 140/150/160/170 to 75/100/125/150.
  • Jakiro: Jakiro’s Aghanim’s Scepter Ice Wall Movement Slow has been adjusted, maintaining his utility while allowing for more balanced engagements, reduced from 70% to 60%.
  • Lina: Lina’s fiery arsenal has been augmented, with Dragon Slave now applying a lingering burn effect, with burn duration increased from 2s to 3s. Talents across her skillset have also been fine-tuned to offer more enticing choices.
  • Lone Druid: Lone Druid’s symbiotic relationship with his bear has grown stronger, as his base strength has been heightened, granting him greater survivability in bear form, from 18 to 20.
  • Luna: Luna’s radiant might is further magnified with her Aghanim’s Shard upgrades, and her ultimate ability, Eclipse, has undergone a cooldown reduction, now standing at 110s from 140/130/120s.
  • Magnus: The magnetic force of Magnus has intensified, with Aghanim’s Shard infusing more power into his Shockwave. His Empower ability has also been optimized, granting enhanced bonus damage and cleave damage, raised from 12/20/28/36% to 16/24/32/40%.
  • Marci: Marci’s ferocity is now unleashed with more fury, as her Unleash ability spawns a greater number of strikes, giving her an edge in confrontations, increased from 3/4/5 to 4/5/6 strikes.
  • Pangolier: The swashbuckling Pangolier has honed his abilities, benefiting from increased strength gain from 2.5 to 2.7 and reduced mana cost on Shield Crash, dropped from 70/80/90/100 to 60/70/80/90.
  • Treant Protector: Treant’s affinity with the natural world deepens with Leech Seed’s increased damage and healing per second, making him an even more formidable healer in team fights, raised from 20/35/50/65 to 25/40/55/70.
  • Undying: Undying’s grasp on the undead realm has tightened, with his Aghanim’s Shard now stunning heroes who find themselves within the vicinity of his tombstone’s destruction for 3 seconds.
  • Winter Wyvern: Winter Wyvern’s frigid breath has become more efficient, as Splinter Blast now consumes less mana and boasts a reduced cooldown, from 105/120/135/150 mana and 7s cooldown to 105/115/125/135 mana and 6s cooldown. Her talents have also been tailored for added strategic potency.

Nerfs: Restoring Balance through Refinement

As the scales of power tip in some directions, others are calibrated for equilibrium. Here’s an in-depth look at heroes & items that’ve received measured adjustments:

  • Glimmer Cape (Item): The time-honored Glimmer Cape, often relied upon for instant magical concealment, now necessitates a longer cooldown of 14s, introducing a moment of vulnerability into its usage.
  • Spirit Vessel (Item): The Spirit Vessel’s formula has been recalibrated, decreasing its overall cost. Additionally, its attributes bonus has been halved, now offering +6 All Attributes instead of the previous +12. Its health bonus has been elevated to +125 Health.
  • Invoker: The enigmatic Invoker finds his prowess reined in with reduced base armor by 1, now standing at -1. The cooldown reduction of Wex on items has been rescinded, necessitating a more strategic allocation of resources. Moreover, Ghost Walk’s health and mana regeneration have been scaled back, introducing an element of resource management into the playstyle. Health Regeneration is decreased from 10->80 to 10->45, and Mana Regeneration is reduced from 5->40 to 2.5->20. Health and Mana Regeneration are now disabled if Invoker took player-controlled damage in the last 3s.
  • Earth Spirit: Earth Spirit’s mobility has been curtailed slightly, as the delay on Rolling Boulder has been extended from 0.5s to 0.6s, making precise timing even more essential.
  • Riki: Riki, the elusive rogue, has been met with adjustments to his base attack speed, decreased from 100 to 90, and Smoke Screen mechanics, with Linger Duration removed, emphasizing the importance of smart positioning and timing.
  • Sand King: Sand King’s foundation of power has been recalibrated. With a decrease in base damage by 2, as well as a reduction in Burrowstrike’s damage, now ranging from 80/130/200/260, Sand King players must exercise more finesse in engagements. Additionally, Sand Storm’s movement speed has been dampened, now ranging from 25/50/75/100, placing a greater emphasis on tactical positioning. Aghanim’s Shard modifications to Epicenter’s pulse intervals invite further strategic consideration, with Pulse Interval increased from 2.5s to 3.5s, and the Pulse now only slowing for 50% of the duration of the regular Epicenter slow.
  • Slardar: The aquatic Slardar sees his prowess adjusted, with a reduction in water bonus damage by 2, now ranging from 8/16/24/32, and rebalanced talents that demand more thoughtful ability sequencing. The Level 10 Talent Guardian Sprint Cooldown Reduction has been decreased from 3s to 2s.
  • Snapfire: The shrewd Snapfire now benefits from a more potent Firesnap Cookie, amplifying her potential as a support hero. The Level 10 Talent Firesnap Cookie Health Restore has been increased from 125 to 175.
  • Witch Doctor: The incantations of the Witch Doctor have been tempered, with a decrease in base damage by 3, and Intelligence gain decreased from 3.3 to 3.1, requiring players to leverage their abilities with greater precision. Moreover, Death Ward’s attack range has been adjusted to 600 and its cooldown increased to 100/80/60s, demanding more strategic planning in its usage. The Level 20 Talent Death Ward Attack Range has been decreased from +100 to +75, and the Level 25 Talent Death Ward Damage has been decreased from +60 to +45.
  • Wraith King: Wraith King’s strength progression has been rebalanced, introducing a decrease in strength gain from 3 to 2.8. Furthermore, Aghanim’s Scepter’s cooldown reduction has been adjusted, now standing at 30s instead of the previous 40s.

Embrace Change, Master Strategy

As you prepare to embark on your next exhilarating Dota 2 expedition, remember that the landscape is ever-shifting, shaped by patches like 7.34b. Adaptability, strategic acumen, and team synergy are your greatest allies in navigating these dynamic changes. Whether you revel in the amplified strengths or adeptly surmount the moderated aspects, remember that triumph in Dota 2 is nurtured through a combination of strategic finesse, tactical adaptability, and team cohesion. So, assemble your squad, draft your heroes, and brace yourselves for an unending journey through the ever-evolving arena of Dota 2, where every patch brings forth new opportunities for victory and glory.

May your maneuvers be calculated, your strategies be astute, and your triumphs be celebrated throughout the ages. Until the next patch, fellow Dota aficionados, let’s forge ahead into the arena, embracing change as we rise to the challenges set before us!